Apple teams up with Adobe for iPhone Flash at long last

Feb 13, 2009

Once thought to be building Flash for the iPhone mostly on its own, Adobe has mentioned at the World Economic Forum that it’s not only continuing work on the animation plug-in but has teamed up with Apple to make it a reality.

In an interview with Bloomberg at the Davos, Switzerland event, Adobe chief Shantanu Narayen describes development as a complicated two-way process rather than maintaining the previous image of a one-sided effort that would depend on App Store approval before it could launch. “It’s a hard technical challenge, and that’s part of the reason Apple and Adobe are collaborating,” he says. “The ball is in our court. The onus is on us to deliver.”

What hurdles Adobe has to overcome aren’t mentioned by the executive, though the company’s long porting process has underscored the difficulty involved. Narayen had said that he was “pleased with progress” as far back as June of last year — just three months after the iPhone SDK made native third-party apps an option on the touchscreen device.

Source: Apple Insider



 
 
 
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